Pandemic Studio y EA anuncian The Lord of The Rings: Conquest. El mismo será un juego de acción al estilo de la otra popular serie de Pandemic, Star Wars Battlefront. Podrás tomar control tanto del ejército de los héroes como del ejército maligno de Sauron y pelear las batallas en la forma que desees. El título será lanzado en el otoño de este año para el Xbox 360, el Playstation 3, PC y el Nintendo DS. El primer trailer será presentado el 20 de junio a través del programa Gametrailers TV.
PANDEMIC STUDIOS ANNOUNCES DEVELOPMENT OF THE LORD OF THE RINGS: CONQUEST
‘Conquest’ Grants Players Freedom to Fight Epic ‘Rings’ Battles Any Way Desired
LOS ANGELES, Calif., May 8, 2008 – Pandemic™ Studios, an award winning developer of blockbuster video games, is proud to announce the development of The Lord of the Rings: Conquest™ for the Xbox 360™ video game and entertainment system, PLAYSTATION®3 computer entertainment system, PC and Nintendo DS™ platforms.
Pandemic Studios is a division of Electronic Arts Inc. (NASDAQ: ERTS). In a partnership with New Line Cinema, The Lord of the Rings: Conquest is an action-packed game created by the same Pandemic Studios team behind the bestselling Star Wars Battlefront™ and Star Wars Battlefront™ II titles. Set in J.R.R. Tolkien’s
“The Lord of the Rings” universe as depicted by the Academy Award®winning films, players will finally fight the entirety of these epic battles any way they want. In addition to crusading as the heroic forces of good, for the first time ever in a ‘The Lord of the Rings’ action title they’ll conquer Middleearth while playing as the legions of Sauron’s evil army, including Cavetrolls, Oliphaunts, the Balrog and Sauron himself. The game
is set for a global release in fall 2008.
“Our Pandemic Studios creative teams have years of expertise bringing giant battlefields to life,” says Andrew Goldman, Pandemic Studios cofounder and general manager. “We’ve always wanted to harness our experience in a fantasy universe with warriors, archers, mages and castle sieges. Of course, there is truly no better fantasy world to recreate than the enormity of Tolkien’s ‘The Lord of the Rings’ realm.”
“We’ll freely admit that we’re rabid fans of The Lord of the Rings fantasy,” says Josh Resnick, cofounder and general manager at Pandemic Studios. “Our experience creating massive, rich, actionpacked games means that The Lord of the Rings: Conquest will give fans exactly what they want: full control of the blade, bow and magic to fight its epic battles any way they want – even if they choose to play from the evil side.”
“We are thrilled to be working with Pandemic Studios on this game,” commented David Imhoff, Senior EVP of Worldwide Licensing & Merchandising for New Line Cinema. “They bring not only their incredible technical and creative abilities but also a great passion for The Lord of the Rings.”
The world premiere of game footage and the first trailer for The Lord of the Rings: Conquest will premiere exclusively on Spike TV’s GameTrailers TV with Geoff Keighley on Friday, June 20. This announcement reveals the third blockbuster video game project in the works at Pandemic Studios’ Los Angeles based
headquarters alongside the upcoming Mercenaries 2: World in Flames™ and Saboteur™, both in development for the Xbox 360™, PLAYSTATION®3 and PC platforms. For more information on The Lord of the
Rings: Conquest, please visit: http://www.pandemicstudios.com/conquest.
About Pandemic Studios
Pandemic Studios is one of the world’s premier developers of console and PC entertainment and a wholly owned division of Electronic Arts Inc. (NASDAQ: ERTS).
Over its 10year history, Pandemic Studios has established a reputation for producing topselling, awardwinning and cuttingedge original content and enhancing the value of existing intellectual properties. Recent hits include the recordselling Star Wars Battlefront™, Star Wars Battlefront™ II, and three original Pandemic Studios created intellectual properties: Mercenaries™, Destroy All Humans™, and Full Spectrum Warrior™. Following the 2006 release of Destroy All Humans® 2, Pandemic Studios is developing a number of new, original titles for nextgeneration platforms including Mercenaries 2: World in Flames™ and Saboteur™ at its Los Angeles, California, and Brisbane, Australia, studio locations. For more information on Pandemic Studios and its games, please visit: http://www.pandemicstudios.com.